‘Darkest Dungeon’ Paid DLC ‘The Color Of Madness’ Features Farm, New Enemies
“Darkest Dungeon” is getting a new paid DLC, and it is one that will add a farm-themed area to the game. Red Hook Studios also confirmed that with this new area is the addition of a new enemy faction that thrives on agriculture.
Early this week, the developer announced “The Color of Madness,” the third paid expansion for its turn-based RPG. This expansion is all about a farm-themed area that is home to an appropriately agricultural enemy faction. There’s also an interesting yet dark story on how this faction came to be.
“Some hateful shard of alien origin has streaked through the night sky, crashing into the old Miller's farm on the outskirts of the Hamlet,” Red Hook said in a blog post. “Those unfortunate enough to witness the Comet's arrival have been blinded by what they can only describe as a shifting, ephemeral hue of damnably abrasive intensity. There has been no word from the farm in a fortnight, save for the unearthly groaning that echoes from the ruin of the mill…”
Red Hook also listed the three main features of the new paid DLC, and they are as follows:
- A New Quest Type: Get lost in time and space as you confront unending waves of enemies, new and old, pushing ever closer to the crash site of the Comet. Survive as long as you can stomach, and compare your highest kill count with friends and rivals alike!
- A New Enemy Faction: The husks of the Miller and his farmhands roam the area around the windmill, spreading the all-consuming influence of the Comet’s light.
- Powerful New Trinkets: Visit the Nomad Wagon and spend Comet Shards to purchase trinkets with new and powerful functionality.
“The Color of Madness” is scheduled for release in the spring of 2018. Pricing details are still unknown at this point, but Eurogamer says they will be announced when it’s almost time for the expansion to launch.
“Darkest Dungeon” is a gothic roguelike turn-based RPG that centers on the psychological stresses of adventuring. In this game, players are tasked to recruit, train and lead a group of flawed heroes against various unimaginable foes that include famine, disease and the dark.
The announcement of the third paid expansion comes a day after a new update for the game was released on Steam. The update came with fixes for various issues uncovered not only on the base game, but also on the first two paid expansions, “The Crimson Court” and “The Shieldbreaker.”
Here’s a rundown of the fixes that the latest update brought with it:
“Darkest Dungeon”- Fix to tutorial quit out to campaign crash.
- Fix to activity tooltip offset bugs.
- Fix to recovery tray tooltips.
- Fix to riposte tooltip.
- Fix to prop difficulty variants not working.
- Fix to cut off tooltips from tray icons.
- Fix to russian max characters crash.
- Removed ? and replaced with X for non quest items with a quest curio.
- Clear vampire on dead heroes from town events.
- Shieldbreaker translation .locs (Misc & SB tables) // NOTE: Still missing subtitles and some glossary items. Will be added as soon as we get them back.
- Fix to flashback crash.
- Fix to teleport bugs from flashback abomination fix.
- Fix to curios being wiped by flashbacks.
- Fix to restoring in flashback room battle goal bug.
- Fix to torchlight not appearing after finishing a restored flashback.
- Fix to abomination not switching out of beast mode in flashback fails.
“Darkest Dungeon” is available on multiple platforms, and Red Hook Studios is also bringing it to Nintendo’s Switch console. The developer recently revealed via Twitter that fans can expect the Switch version of the game to arrive in mid-January.
© Copyright IBTimes 2024. All rights reserved.