'The Evil Within' Gameplay and Details Revealed At E3 2013 [PHOTOS]
Survival horror fans: Do you find yourselves looking for the toughest challenges possible in your games? If that's the case, you just might have to put "The Evil Within" on your wish list. "The Evil Within" is being developed by Tango Gameworks, with Shinji Mikami of Resident Evil fame at the helm as director. "The Evil Within" will be released next year for the PS4, Xbox One, PS3, Xbox 360 and PC.
"The Evil Within" is not "Doom." Instead of running around armed to the teeth and killing everything in sight, you'll always be incredibly vulnerable, scrounging around for all the health packs and ammo you can get, and yet often being low on both. To survive in "The Evil Within," it would behoove you to sneak around monsters as opposed to facing them head-on.
Here's how the game starts: You'll play as Sebastian, police detective called in to investigate an asylum. Early on, you'll get knocked out. When you wake up, you'll find yourself hanging upside down in a meat locker surrounded by other bodies in a blood-stained hell hole wondering what happened. Happy times!
"The Evil Within" works hard to draw the player in with atmosphere: music, shadows and fear will all conspire against you to terrify you and always keep you on edge. Enemies are also clever; sometimes when you seemingly take one down, the monster you're hunting could actually be playing dead, only to lunge at you when you approach it.
Traps will be your friend and your foe in "The Evil Within." While you'll always have to keep your eyes peeled for environmental hazards, you'll also be able to employ traps to help you escape the nightmare world of "The Evil Within" in one piece.
Check out "The Evil Within" in action below.
What do you think of"The Evil Within?" Will you be getting "The Evil Within?" Why or why not? If so, what platform do you plan to play "The Evil Within" on and why? What monsters and/or features in "The Evil Within" intrigue you most? Sound off in the comments below.
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