pantheon league of legends riot games
Official splash art of the reworked champion, Pantheon, in "League of Legends. League of Legends/Riot Games

Riot Games has recently confirmed a livestream event for “League of Legends” this coming October. The company is celebrating the success of the Multiplayer Online Battle Arena (MOBA) game with its fans. And it’s possible that some special announcement might be made during the celebration.

Intro To Worlds

The upcoming livestream for the game’s tenth anniversary is set to happen on Oct. 16 as indicated on the game’s official site. Meanwhile, the “League of Legends” World Championships 2019 is scheduled to commence on Oct. 2.

Since the game has been such a huge success throughout the decade, Riot Games could have something prepared for its fans similar to how the K/DA champion skins were revealed at last year’s World Championships. The video game developer has a history of having events and special quests throughout the duration of its game’s World Championships. Details about the new in-game activities could be announced at the event.

Harrowing 2019

Aside from the World Championships, Riot Games also celebrates Halloween festivities through its Harrowing events near the end of October. Skins released for this event are themed after spooky visuals to match the festival.

Riot Games has yet to announce details if the Harrowing 2019 event will come after the Star Guardian event.

Progress On Fighting Game

At the recent Evolution Championship Series (EVO) 2019 fighting game tournament, EVO 2019 founder Tom Cannon confirmed that the developer is working on its own fighting game.

Cannon is known to be working for Riot Games in addition to managing the famous fighting game tournament. The announcement only confirmed its existence, but no release dates or other details have been revealed so far.

Previously, Riot Games acquired Radiant Entertainment, the developer responsible for making “Rising Thunder.” Radiant Entertainment’s game was known for its simple controls, approachable gameplay systems, and easy execution, making it a good title to attract newcomers to the genre. However, the company wasn’t able to develop the game further and release it as its own title.

Development details about Riot Games’ fighting game is scant, but there have been subtle hints on how the developer is ensuring its success. In the previous years, Arc System Works sent some staff to Riot Games for an undisclosed reason. The Japanese company is known for making the “BlazBlue” series, “Guilty Gear,” and “DragonBall FighterZ” — one of the mainstay esports titles out there.

Riot Games also tried to tap “Skullgirls” lead programmer Mike “MikeZ” Zaimont to be part of the game’s development. However, MikeZ declined this position in light of a management issue. He also opted to stay with his current company, Lab Zero Games.