'Mass Effect: Andromeda' Patch 1.05 Includes Facial Animation Fixes
Upon its release in March, BioWare’s Mass Effect: Andromeda got decent reviews, but critics and fans knocked the game for some gameplay and facial animation issues. Now, BioWare has heard your concerns.
In a post Tuesday, BioWare detailed some of the updates coming in the latest patch for Mass Effect: Andromeda. Along with general bug and technical updates, other fixes include the ability to skip ahead when moving between planets, tweaking the appearance of eyes on character models and improving the animation when you run in a zig-zag pattern.
Read: Mass Effect: Andromeda Updates Coming Vigorously Until Game Is Fixed
BioWare also promised additional patches and regular support in the next two months to cover additional in-game issues. They include adding more options to the character creator, animation improvements and gameplay adjustments for the romantic options for Scott Ryder. Along with these single-player mode tweaks, BioWare also plans to include regular multiplayer updates to Mass Effect: Andromeda’s APEX missions with new characters, weapons and maps.
Read: Critics Give Mass Effect: Andromeda Mixed Reviews
In the run-up to Mass Effect: Andromeda’s launch, the game’s inconsistent animations were a persistent talking point among series fans. Characters frequently had stilted movement or unnatural facial expressions during in-game cutscenes.
For the most part, these visual issues weren’t game-breaking, but along with other gameplay and design problems, they added to Mass Effect: Andromeda’s muted critical reception. These animation issues weren’t included in the game’s Day One patch, but BioWare’s promise to fix the game’s various technical and gameplay issues will likely go some way in smoothing over Andromeda’s mixed reception.
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