PlayStation 5 Will Give The Crucial Boost That Heavy & Real-Time Games Require, Says Dev
2020 is just a few months away, and most tech and gaming enthusiasts believe that it is the year next-generation gaming consoles will be released. Nearing its anticipated release, more details about Sony's next-generation gaming console, the PlayStation 5, are popping up online. The latest is from the game developer Tower Five, who revealed exciting details about Sony's upcoming video gaming console.
In his interview with Gaming Bolt, Renaud Charpentier talked about the vital role of PlayStation 5 in giving game developers the opportunity to create a highly complex and richer world. The game developer of "Lornsword: Winter Chronicle" revealed that because of the Solid State Drive (SSD)of the PlayStation 5, it is able to provide extra memory to the hardware that enables game developers to create more complex simulations in their video games. The SSD will play a crucial role in the development of big games and open opportunities for real-time, says the dev.
When the mass memory is extremely fast to access, it can serve as a secondary slow RAM that can store massive data structures. As a result, you will no longer require each frame, says Charpentier. Earlier this year, PlayStation Lead Designer Mark Cerny revealed that the PlayStation 5 would ship with AMD as the silicon brains of its operation.
The PlayStation 5 will most likely sport a Zen 3 CPU component and 7nm AMD Navi graphics. Additionally, it will have the Gonzalo APU. It is also earlier confirmed that the Navi GPU that Sony's next-generation console will have powers its ray tracing performance not only for the visuals but for the audio as well. Cerny also suggests that the audio ray tracing of the PlayStation 5 can be utilized for positional and detailed sound in games.
Given that the APU of the PlayStation 5 will most likely carry the AMD's TrueAudio silicon integrated into the design, the customed audio processing should be helpful with that. Mark Cerny also claims that the performance of PlayStation 5's SSD is the key to the next generation. The lead designer compares the improved load times of the PlayStation 4 and the early version low-speed PlayStation 5 devkit using the game "Spider-Man." The game took 15 seconds to load on the PS4 and only consumed 0.8 seconds on the low-speed devkit.
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