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'GTA 5' will have a first-person mode. Courtesy/Rockstar

The rumors are true. The upcoming eighth-generation console and PC versions of 2013 action-adventure game “Grand Theft Auto 5” will have a first-person mode, according to IGN.

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“It’s a very intense, in-your-face experience… literally,” Rob Nelson, ‘GTA 5’ animation director, told IGN on Tuesday. “Obviously, we felt like one of the most compelling things you could do to make an experience people have had before feel different was the new first-person mode.”

“GTA 5” is played from a third-person perspective on its current Xbox 360 and PlayStation 3 versions, but the PS4 and Xbox One versions will have the first-person feature when they launch Nov. 18, along with the Windows PC version when it reaches players in January next year.

“We’ve always been in interested in it, but it’s never really been an option for us,” Nelson continued. “I don’t think we could’ve put it in the [last-gen version] because we were too busy making the game. We were too busy working on our third-person controls and the missions.”

Nelson claimed working on the first-person mode was challenging, and the team wanted the feature to reach a level of quality that made Rockstar proud.

“We were out of memory on the old consoles for animations. We were constantly fighting about what we could have and what we could still push in, and what other areas you could steal memory back from – audio, art, maps – for animation," he said. "So we could’ve added all the atoms to make a first-person mode to the level we wanted. We weren’t sure the world would have held up the way we would’ve wanted it to.”

The upcoming version of “GTA 5” will also have new vehicles, clothing and weapons. Along with the first-person perspective, these features will make the game almost feel brand new.

“I just think it’s a different way of experiencing the world. It’s a different perspective,” Nelson explained. “You’re eye-level, down with the people on the street, and as you walk past them, you see them sort of look at you out of the corner of their eye. All of this stuff existed in the game before – lots of little details.”