Apple’s secretive virtual reality plans are gathering pace as, after a series of related acquisitions, it has hired one of the best-known researchers in the area.
The vast majority of developers believe VR will reach a user base of 40 million, but it will take some time.
A look at the best videos from CES 2016 in Las Vegas, including the rise of Chinese companies at CES, big screen TVs, the connected home, the proliferation of drones, a number of new virtual reality headsets and many developments in self-driving and electric cars.
Sony's virtual reality headset won't come cheap, and you'll need a PS4.
The Facebook-owned developer revealed the price of its virtual reality headset Wednesday.
The first VR headsets from the Facebook-owned company will ship in March.
All orders come with "Lucky's Tale" and "EVE: Valkyrie."
The Facebook-owned virtual reality company will take preorders months before the controller is launched.
A new short film starring the NBA champ tests Facebook's bet on consumer appetite for virtual reality.
Getting a taste of VR isn't expensive. But if you want the full experience in 2016, it's going to cost you.
Samsung and Google have rudimentary headsets for sale, but others will have more advanced offerings in 2016.
The virtual reality headset requires a 2015 Samsung smartphone for its display.
The announcement at E3 comes a week after the company partnered with Oculus VR.
Microsoft's Head of Xbox Phil Spencer said Xbox One games will be playable on the upcoming Oculus Rift.
The first version of the Oculus Rift virtual reality headset will be shipped with a wireless Xbox One controller, enabling users to play Xbox One games.
The first images of the consumer version of Facebook's VR headset.
The Facebook subsidiary announced on Tuesday that it has purchased Surreal Vision, a British company specializing in augmented reality.
The specs for the virtual reality device may seem expensive and hard to access at first, the company acknowledges.
No shipment date is available yet, but Facebook's long-awaited VR headset, the Rift, has a firm release window.
For the social media company, a virtual reality future always seems to be on the horizon.
The first film uses a prototype that tracks a user’s movement.
For virtual reality to go mainstream, there needs to be content, says CEO Brendan Iribe.