‘Assassin’s Creed: Origins’ Uses Same Anti-Tamper Technology Found In ‘Battlefront 2,’ Others
“Assassin’s Creed: Origins” has been safe from pirates for a month now thanks to its anti-tamper technology. The technology is the same one found in “Star Wars Battlefront 2” and other games that haven’t been cracked by pirates so far.
So what made this 1-month milestone possible for “Assassin’s Creed: Origins”? According to DSOGaming, this was made possible by the latest Denuvo anti-tamper technology. On top of that, Ubisoft has apparently added VMProtect to the mix. Hence, the combo is the thing that makes “Origins” impenetrable to pirates.
What Ubisoft did is put VMProtect on top of Denuvo. It’s not just the combination of the two technologies that should be credited here though. It’s worth noting that Denuvo has actually issued a new version of its anti-tamper technology, and this version is the one that has not been cracked by pirates.
The only issue with the implementation of the two technologies is the fact that they eat additional CPU cycles. Nevertheless, it’s all worth it for Ubisoft, who is very eager to protect “Assassin’s Creed: Origins” from pirates for as long as possible. Besides, Ubisoft maintains that the unique protection system does not, in any way, affect the game’s performance.
Other games that are reliant on the new Denuvo anti-tamper technology include: “Star Wars Battlefront 2,” “Injustice 2,” “Sonic Forces,” “Speed Payback” and “Football Manager 2018.” All of these games are still safe from pirate attacks at present.
Meanwhile, though it’s good that Ubisoft has managed to protect “Assassin’s Creed: Origins” for a month now, it is still worth mentioning that some players are noticing a stuttering issue after a new update was released for the PC version on Wednesday.
As previously reported, some players took to Reddit to share their disappointment over the downgraded visuals of the game. One player even insisted that the PC update caused Draw Distance and LOD (level of detail) to drop the ground in all settings. However, a blog has since countered this and said that the update did nothing of that sort and instead put the blame on an annoying stuttering issue.
Despite the stuttering issue, version 1.05 of “Assassin‘s Creed: Origins” did bring some useful updates, such as the fixes for problems related to 4K resolution and multi-GPU setups. TweakTown reports that the following are the things that the patch also does:
- Improved Sandstorm ending visual
- Fixed some level of detail issues in the world and for some NPCs
- Fixed an issue that could prevent the call mount whistle from playing
- Fixed an issue that could cause music tracks to overlap
- [PC] Temporarily deactivated spatial sound support to resolve issues with some USB headsets
- [PC] Fixed the functionality of the Field Of View option during the Benchmark session
“Assassin’s Creed: Origins” is available via Steam and UPLAY. The tenth major installment in the “Assassin’s Creed” series was launched on Oct. 27. While the sales figure on UPLAY has yet to be announced, SteamSpy has already collected data and learned that the game has also sold 367K copies thus far. If true, this could mean that “Origins” could likely top the two previous releases. “Unity” sold 575K copies, while “Syndicate” sold 452K copies.
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