'Halo: The Master Chief Collection' Gameplay Update: 343i Improves Matchmaking, Party, Lobby Errors
“Halo: The Master Chief Collection” received several improvements from developer 343 Industries, after a number of users complained about the remastered compilation’s glitches and bugs. “The Master Chief Collection” reached the Xbox One on Nov. 11, and within hours of its release, players complained about matchmaking glitches, crashes and online parties splitting apart at random.
343i’s latest update reached the Xbox One on Wednesday evening, repairing matchmaking problems and improving user experience.
“While today’s update contains several high-priority improvements, we continue to work on additional content updates that will address further items,” 343i said on the Halo blog.
The fix addressed the following issues:
[Via the ‘Halo’ blog]
Made a change to allow for matches to start once minimum player counts are met, allowing for faster matching times.
Made an update to resolve issues that caused false matches to be created, which resulted in a variety of matchmaking issues, including slow matchmaking and bad session starts.
Streamlined the process for maintaining party continuity through the matchmaking process.
Made an update to the high-level matchmaking flow that will reset lobbies after each match. Moving forward, players and party leaders need to press "B" after the post-game-carnage report, and select a playlist for their next match. This flow is consistent with previous Halo titles.
Improved user experience through removal of non-actionable error messages. This will allow for a more seamless matchmaking flow with less interruption and confusion.
Improved the post-game experience to fix an issue that could result in a player getting sent to another player’s lobby, rather than returning to the matchmaking screen.
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