iPhone 5 Specs: Why Samsung's Galaxy S3 Could Beat Apple in Mobile Gaming Market
The iPhone 5 may be one of the most anticipated electronic releases of the year, but Apple could be excluding one target audience: gamers. Competitors such as the Samsung Galaxy S3 may surpass Apple's next generation smartphone in the mobile gaming community.
One primary reason the iPhone manufacturer falls behind in this category is because of its limited amount of RAM. Apple is usually geared towards optimizing the user experience rather than loading up on RAM, which puts it at a disadvantage in terms of running heavy applications.
Gaming publication In Entertainment points out that Apple would be wise to upgrade the iPhone 5 to 1GB of RAM as opposed to the 512MB found on the iPhone 4S.
Apple's device is also operating on such a crowded platform in terms of development, reported Brier Dudley of The Seattle Times after speaking to Chris Millar, owner of a game studio in the area.
It's like playing the lottery, Millar said to The Seattle Times. There's a lot of bedroom development on iOS; there's a lot of publishers not sure what they're doing.
However Samsung's upcoming release, the Galaxy S3, offers a different approach in terms of upgrading their hardware. The Korea-based company is constantly boosting their hardware in order to compete with Android-based devices. The current model has 1GB of RAM and rumors speculate that the next version will boast 2GB.
Although this sounds great we have to wonder if this is a bit of an overkill or evidence that Samsung cannot make their RAM work as well as Apple can, writes In Entertainment's Peter Chubb.
Another factor to consider is which chip will accompany the phones upon release. Apple may stay with the current A5 chip, which is found in the iPhone 4S. A possibility for the Galaxy S3 is the 1.8GHz chip, which would produce more power from its processor.
But beyond the technical aspects, the ultimate element in determining the gaming experience is which games will be offered for these devices.
It's now time that we started to see developers push the bigger titles instead of Angry Birds and Temple Run, Chubb writes.
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