Ubisoft Disappointed By 'Ghost Recon Breakpoint' Sales And Reception During First Few Weeks
Ubisoft labeled its latest entry in the "Ghost Recon" series, "Ghost Recon Breakpoint," "very disappointing" in terms of critical reception and sales during its first weeks.
Company CEO Yves Guillemot discussed the circumstances surrounding Ubisoft Paris's title in the organization's latest financial report.
"While the game’s quality appeared on track based on E3, Gamescom, previews and our latest internal playtests, critical reception and sales during the game’s first weeks were very disappointing,” Guillemot explained. "As we have done with past titles, we will continue to support the game and listen to the community in order to deliver the necessary improvements."
The report also indicated that the game's underperformance was likely due to several reasons. One is the difficulty behind drumming up player interest for a sequel to a live multiplayer game that's still growing and expanding. As such, "Ghost Recon Wildlands" is still flourishing and it didn't make much sense to introduce another game while that one is still ongoing. Ubisoft explained that it will be waiting longer between iterations of live games in the future.
The team also spoke on some of the changes that took place between "Breakpoint" and "Wildlands." Some of which developers have been tirelessly working to fix. The company felt the game, in the end, didn't debut with enough "differentiation factors" to begin with.
Ubisoft is going to start by taking the issues it identified during its financial report and tackling them "head-on." "Ghost Recon Breakpoint" will continue to evolve from here on out.
As a result of the team's findings, however, several upcoming Ubisoft titles were delayed.
"In this overall context, we have decided to postpone the releases of 'Gods & Monsters,' 'Rainbow Six Quarantine,' and 'Watch Dogs Legion' until 2020-21. While each of these games already has a strong identity and high potential, we want our teams to have more development time to ensure that their respective innovations are perfectly implemented so as to deliver optimal experiences for players," concluded Guillemot.
These delays come right on the tail of developer Naughty Dog's decision to postpone the release of PlayStation 4's "The Last of Us Part 2," which is now set to debut during May 2020 rather than February.
© Copyright IBTimes 2024. All rights reserved.