Watch 'Legend of Zelda: Breath Of The Wild' Developers Talk Favorite Levels, Food In New Video
In a new bonus video from Nintendo, The Legend of Zelda: Breath of the Wild creative team members dished about their favorite levels, characters and food dishes from the flagship Nintendo Switch title. The panel included producer Eiji Aonuma, director Hidemaro Fujibayashi, sound director Hajime Wakai, art director Satoru Takizawa and technical director Takuhiro Dohta.
Check out the video below:
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For the creative team, the development process for Link's wolf companion took some fine-tuning. As Takizawa noted, Wolf Link gave Link a companion to play off of when you're going through the main overworld and the creative team split the difference when developing Link Wolf's behavior. Dohta pointed out they wanted to make Wolf Link act closer to a dog than a traditional wolf in-game.
"Playing this game can be a really lonely journey, so I think that having a dog companion as you travel through the world is really nice," Takizawa said.
Cooking also turned out to be a surprisingly debated area during Breath of the Wild's development. Spicy food required some deliberation before being added and Nintendo's American staff suggested adding in a spicy chili crab dish. For Fujibayashi, though, adding cooking to the game was a simple decision.
"The reason I actually wanted to include cooking in the game was because I love salt-grilled fish," Fujibayashi said. "Rock salt and fish were actually the first things I asked for."
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For fans of the Zelda franchise and Breath of the Wild, the bonus clip is a nice teaser to a bounty of videos Nintendo has released since the game's release. Earlier this month, Nintendo released a three-part documentary that extensively dove into the development process for Breath of the Wild. At this year's Game Developers Conference, Zelda team members Fujibayashi, Dohta and Takizawa also highlighted the newer technical and design aspects of the game.
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